Listener is an HTML/CSS/JS game which you control using only your voice/sound. The game uses 3 microphones, each with a differently styled 3D-Printed enclosure- two of the microphones look like ears, and talking into one ear makes the creature move in that direction. there is a bigger, more central microphone that causes the creature to jump vertically.
My focus with this game was to create an immersive experience by breaking down the border between the player and the game. As such, having a solid world design with enough intrigue to draw people in was paramount, and served to strengthen the shift in player dynamic I gave to the game. In a way, the player does not "play as" the creature- rather, the creature is it's own entity that the player must work together with. This forges a relationship unlike that of having an avatar.
I made Listener my second semester of Sophomore year, 2019.
World Design & Assets
ENd of Semester show